Redzones: Timed PvP Zones with Loot and Armed Peds
An admin draws a circle on the map and the server converges on it
This is a browsing view rather than a shelf with an argument. It gathers every resource here that states Qbox support, and each product page says whether that support is native to qbx_core or reached through a compatibility bridge.
An admin draws a circle on the map and the server converges on it
Harvest, stomp, cook and refine on a private island off the coast
Your burnout is only impressive if the crowd can see it
Blow the powder, see the beams, then decide whether to go on
Detections taken from five years of real cases on a live server
One vehicle shop script that runs cars, planes and boats
The TVs around the map become screens that play real video
Nobody robs this bank alone, and nobody gets to coast
Change the lightbar from the mod menu, not by adding another model
Skip the drill, bring a strong car and pull
Every file is open, right down to the interface your players click
Every tattoo has its own price, and face tattoos are included
Any player can put a price on any other player
One look across the whole framework, from the first menu to the last
Build every eatery in the city from one resource
Several showrooms, each with its own job, stock and sales list
You decide what each bench makes and who is allowed to touch it
Cargo that other players can see is cargo worth worrying about
The tables in your bars stop being furniture
Change the shoes and you are looking at the shoes
Players choose where they arrive
Supporters buy coins, open cases and win what you put in them
Burn the pile, add cement, wait, and try not to blow up the microwave
A step between shouting and shooting
A resource written against qbx_core talks to it directly. One reached through the bridge carries its older calls along with it, which usually works and occasionally does not. Neither is wrong, but it is worth knowing which you are buying, especially if your core carries custom job or gang logic.
The dependency line, whether items and interactions are registered with the resources your server already runs, and the update history. Qbox moves faster than the framework it forked from, so a recently maintained resource is worth more here than elsewhere.
Usually not. The bridge handles most older calls, and plenty of servers run bridged resources without trouble. Native support skips that translation layer, which is why product pages distinguish the two.
Many assume them because most servers on this framework run them. The dependency line on each product page is the place to confirm it before buying.
On the type shelves. This view is filtered by framework support, so it is for browsing what exists rather than for weighing two alternatives.