Open Source Vehicle Shop Script
An unencrypted vehicle shop you can edit down to the UI
How a player buys their first car says a lot about a server. A menu at a marker is fast and forgettable. A lot with staff, a test drive and a finance agreement is a scene. This shelf holds both ends and most of the middle, from several sellers.
An unencrypted vehicle shop you can edit down to the UI
Per job vehicle rosters, test drives and an owner sales list
Player run showrooms with employee sales and trailer stock runs
Loans, test drives and a society cut on every vehicle sold
Players run their own dealerships and sell cars on pinkslips
Sold cars keep every mod, from turbo to suspension
This is the first decision. A self service lot is a shop the server owns: it always works, it never closes and it needs nobody. A player run lot is a business with staff, stock, pricing and a dashboard, and it only works if you have players who want that job. Most servers end up running both, with the self service lot covering cheap cars and the player run one handling anything interesting.
Compare the test drive, because it is the part players remember. Some use a routing bucket so the drive happens without a showroom full of traffic. Compare stock: whether cars have to be ordered and delivered, whether display vehicles are real props on the lot, and whether stock persists a restart. Compare the money: finance, coupons, a society cut, an auction that lets players set the price themselves.
Some sellers list a builder rather than a finished lot, so you place the locations and set the rules in game. Others list an open source shop, which is the right choice if you intend to rewrite the sales flow into your own economy. Both are on this shelf beside the finished systems.
Confirm what it writes vehicles to and that your storage resource reads the same table. Check the target resource, the library it expects, and the server build. A sales resource that stores cars differently from your garage is the most common cause of a car that vanishes after the first restart.
Several listings here support that, with staff, stock, pricing and a dashboard for the owner. Others are self service only. The product page states which, and a few support both at once.
They should, provided both resources use the same vehicle table and plate format. This is the first thing to check, because a mismatch shows up as a car that disappears after a restart.
It is the feature players notice. The implementations that use a routing bucket are the ones that work on a busy server, because the drive does not clutter the forecourt for everyone else.