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$10.00 KuzQuality Placeable & Throwable Inventory Items
Overview
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KuzQuality Placeable & Throwable Items

Placeable items lets your players drop any inventory item into the world as a physical object. Drugs stop being an invisible weight in a slot and become bricks in the bed of a lifted pickup. If a patrol car pulls up behind that truck, the run just got a lot more interesting.

Each item can be given its own model, and anything without a defined model falls back to a generic prop so every inventory item is placeable.

Items can be dropped, given, placed, transported, and thrown. You can add a Place option into your inventory UI, but it isn't required, the script ships with its own placement menu on F4 by default.

Persistent items

  • Anything placed on the ground is saved to the database and respawns after a server restart.

Store placeable items in any vehicle

  • Stash items inside a vehicle's trunk. A custom algorithm predicts trunk dimensions so players can't clip props through the shell or exploit oversized loads.
  • Items stay attached to the vehicle while it drives, and fall out when the vehicle flips.
  • Transporting a stack of weapons in the back of an SUV becomes a decision, not a menu action. What can people see through the windows?

Features

  • ESX, QBCore, Qbox and ox_inventory support
  • Highly optimized code
  • Extreme configurability, you can change the entire look and feel of the script
  • Placed items save and respawn after restarts
  • Place any item in the game
  • Optional qb-target, qtarget and ox_target support
  • Plug-and-play with Quasar qs-inventory
  • Place items on vehicles and inside trunks
  • Items stay attached to the vehicle
  • Not abusable, the entire logic is server sided
  • Smooth, clean placement method
  • Per-item model definitions with fallback models for everything else
  • Items fall out of vehicles when flipped
  • Real-time sync between players
  • Metadata saved when using qb-inventory
  • Items can be thrown

ox_inventory integration

When paired with ox_inventory you can run any framework underneath, and you unlock extra behaviour:

  • Item metadata is preserved when placing
  • Metadata survives server restarts
  • Framework agnostic, ox_inventory is the only hard requirement
  • Adding a placeable item to ox_inventory is a small config edit

A Place option can also be wired into non ox_inventory UIs.

Compatibility

  • ESX
  • QBCore
  • Qbox

Runs cleanly on QBCore or ESX out of the box. All framework and dependency code is fully editable, so custom inventory or framework setups are straightforward to adapt.

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About this FiveM script

KuzQuality Placeable & Throwable Inventory Items is a premium FiveM script for esx, qbcore, qbox servers. It’s part of the Tebex FiveM Store catalog, a curated selection of battle-tested resources for QBCore, ESX and Qbox roleplay servers. Every script on Tebex FiveM Store ships with lifetime updates, secure payments by Tebex, and email support for technical questions.

Whether you’re building a QBCore server from scratch, upgrading an ESX Legacy deployment, or migrating to Qbox, this resource drops in cleanly and runs at 0.00ms idle resmon. The config-first design means you can customize prices, permissions and locations without touching the core Lua.