Pickle's Advanced Crafting
Drop a crafting table anywhere and level each skill separately
Crafting is how items stop being things players buy and start being things they make. This shelf holds a free FiveM crafting script alongside paid benches from other sellers, so you can test whether your economy wants the extra step before paying for the deeper version.
Drop a crafting table anywhere and level each skill separately
Branching tech trees turn crafting into real server progression
Skill gated crafting benches you can lock to a job or a player
Crafting only improves an economy when it consumes something. If recipes turn cheap items into expensive ones with no input anybody has to find, it is a money printer with extra clicks. The versions worth running take materials that are gathered, stolen or bought from another player, which gives two more jobs a reason to exist.
Recipe configuration: whether you can define your own items and quantities without editing code. Progression: whether repeated crafting unlocks better recipes, which is what keeps a player coming back. Placement: whether benches are fixed locations, placeable items, or both. A placeable bench turns crafting into something a crew can set up somewhere private.
Every crafting resource lives or dies on your inventory. Check which ones a listing supports and whether it handles metadata, because durability, quality and batch information all depend on it. A resource that only supports one inventory is fine if it is yours and useless if it is not.
The free release on this shelf is a reasonable way to test whether your players engage with crafting at all. If they do, the paid benches add progression, deeper recipe trees and placement options. If they do not, you have learned that without spending anything.
Each listing states the inventories it supports, and metadata support matters if you want quality or durability on crafted items. This is the first compatibility line to check.
In most cases yes, through a config file that defines inputs, outputs and quantities. How much can be changed without touching code varies, so check before buying if you plan a large recipe tree.
Some resources use fixed locations, some use a placeable item, and some support both. Placeable benches suit servers where crews want their own workspace somewhere out of the way.