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$20.00 Zombies & Dungeon Event System
Overview
Reviews

Turn any night into a survival event

Staff type /startZombieEvent and the dead start walking. Or set zombies to stay permanently and run a full survival server. Each player gets their own horde spawned on their side, groaning with sounds taken from the game itself, and you can mark safe areas where zombies never appear.

Loot worth the risk

Every kill can be looted. You set the cash and items, and a rarity tier applies to each type: items, weapons and money. Auto loot hands rewards over instantly, or turn it off so players press a key to search the body.

Two items that change the fight

  • Antizin stops zombies spawning for a while, buying time to regroup.
  • Adrenalin cancels Antizin and brings the horde straight back, perfect for sabotage.

The dungeon

Collect three dungeon keys to open the raid. Fight through the zombies inside, smash the walls down with your weapons and face the boss at the end. Dungeon loot uses the same reward system, and the boss drop has a rarity of its own.

Performance and setup

  • Idles at 0.00 to 0.01ms.
  • Works with ox_target, ox_inventory, qb-target, qb-inventory and qs-inventory, and more can be added.
  • Open source, with editable client, server and function files for notifications and other changes.
  • Needs ESX or QBCore, any version.
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About this FiveM script

Zombies & Dungeon Event System is a premium FiveM script for esx, qbcore, qbox servers. It’s part of the Tebex FiveM Store catalog, a curated selection of battle-tested resources for QBCore, ESX and Qbox roleplay servers. Every script on Tebex FiveM Store ships with lifetime updates, secure payments by Tebex, and email support for technical questions.

Whether you’re building a QBCore server from scratch, upgrading an ESX Legacy deployment, or migrating to Qbox, this resource drops in cleanly and runs at 0.00ms idle resmon. The config-first design means you can customize prices, permissions and locations without touching the core Lua.