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$20.00 Placeable Crafting Tables with Blueprints and Skill XP
Overview
Reviews

Crafting other players can see

In most systems crafting happens inside a menu and nobody else knows about it. In Advanced Crafting by Pickle, the things a player makes appear as real props on the table. Anyone can walk up and see them. Anyone can also take them if the owner has wandered off, a risk you can switch off in the config.

Tables wherever the scene is

Players can put a crafting table down where the roleplay is happening. If you want fixed stations as well, permanent tables are set through the config.

Skills that mean something

  • XP by category. There is no single crafting level. A character can be an expert gunsmith and a hopeless cook.
  • Your XP system or theirs. It uses Pickle's XP System by default, and the bridge lets you connect your own.
  • Blueprints. Recipes are learned from blueprint items, so finding a blueprint is a roleplay moment of its own.

Risk at the stove

The cooking system adds danger. You set per item whether overcooking starts a fire or causes an explosion. Each recipe also has its own chance of success.

Control for owners

  • Crafting queue. Players line up several items at once.
  • Part retention. Mark parts that are not consumed by the craft.
  • Custom actions. Run your own logic before a craft or before an item joins the queue.
  • Item metadata. Stamp serial numbers onto crafted items. Metadata requirements apply.
  • Third eye support and a sleek, modern UI.
  • Exports. Add and remove tables from your own scripts.

Requirements

  • ESX (1.1+) or QBCore. The bridge is fully accessible if you want to code support for another framework.
  • ox_lib

Which crafting resource?

A free crafting system with tech trees and an admin panel is also listed on the marketplace. That one is about structured progression. This one is about the physical side of crafting: tables in the world, items on display, theft and fire.

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About this FiveM script

Placeable Crafting Tables with Blueprints and Skill XP is a premium FiveM script for esx, qbcore, qbox servers. It’s part of the Tebex FiveM Store catalog, a curated selection of battle-tested resources for QBCore, ESX and Qbox roleplay servers. Every script on Tebex FiveM Store ships with lifetime updates, secure payments by Tebex, and email support for technical questions.

Whether you’re building a QBCore server from scratch, upgrading an ESX Legacy deployment, or migrating to Qbox, this resource drops in cleanly and runs at 0.00ms idle resmon. The config-first design means you can customize prices, permissions and locations without touching the core Lua.