RCore Tattoos with Ownable Shop
Tattoo minigame, henna ink and a shop players actually own
Start with what the mechanic does in play, then check the framework and item setup behind it. These listings cover a police dispatch board, pool tables, wall sprays, a tattoo business, synced televisions and an in car radio, and they ask for very different things from a server.
Tattoo minigame, henna ink and a shop players actually own
Draw tactical plans that render straight onto the GTA map
Server-synced TVs that play any stream with 3D sound
Tag any wall with text or images that outlast server restarts
Every billiards table on the map becomes playable, fully synced
YouTube and MP3 playback that fades with distance and doors
The dispatch board rebuilds a police shift around an alerts switchboard, a live map of calls and units, a unit radio and a tactical draw tool that renders onto the game map. Command gets a stats page with heat maps for reading how crime moves. The pool resource turns billiards tables already on the map into playable ones and enforces no house rules, so a group calls its own fouls while nearby players are notified when a ball is pocketed or the cue ball is lifted. The spray resource puts text or preset images on any wall, and a tag stays through a restart.
The dispatch board runs out of the box on ESX and QBCore. The spray resource arrives as an inventory item with a remover item beside it, documented for ESX and QBCore and changeable for another framework. The tattoo business ships in two shapes: an ESX and QB version wired into esx_society and qb-management for employees and profit, and a standalone version without them. The television and car radio resources stay framework independent.
Sprays take a lifetime in days and a word blacklist for anything you do not want on a wall. Televisions take a URL whitelist, an audible distance per screen and a model locked to a job, which is how a cinema ends up sounding different from a living room. The car radio saves a playlist to the vehicle, muffles through closed doors and can sit behind a mechanic job at a workshop marker. Tattoos can be restricted to a job so a gang keeps its own artwork, and henna ink fades on its own.